GlTF models can be converted from COLLADA with the official converter.Įdit scripts live together like in Google Docs. Import static OBJ and animated glTF models, with a single diffuse map for now. Very barebones right now, missing draggable transform handles for instance. Add and configure components exposed by any plugins. Includes various tools like select, flip, resize/move map.Ĭreate and manage an actor hierarchy. Import tile sets, configure tile properties, build layered tile maps. Import sounds and tracks (any format supported by Web browsers), set up whether to decode on startup (for short effects) or stream (for background music). Import spritesheets (any image format supported by Web browsers), set up grid and start/end frames for each animation. To Superpowers, a project is just a tree of assets and a bunch of editors, all provided by plugins, served over HTTP and edited through WebSockets. The plugin, network and storage architecture are all in place, it works.
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